CArMA » Historique » Révision 7
Révision 6 (Damien Gratadour, 10/11/2013 15:13) → Révision 7/8 (Damien Gratadour, 10/11/2013 15:23)
h1. CArMA CArMA is the C++ API for Massively parallel Applications. It provides a set of C++ classes for an easy integration of GPU accelerated numerical tools into complex applications. CArMA is built on top of the CUDA toolkit from NVIDIA. CUDA provides a large collection of tools to perform scientific computing (CuFFT, CuBLAS, CuRAND). Moreover, several libraries like MAGMA have been developed using CUDA and provide additional features very useful for scientific computing. !{width:70%}https://projets-lesia.obspm.fr/attachments/download/696/carma.png! The goal of CArMA is to provide an easy access to rather low level GPU features through the use of C++ classes. 3 classes are used to control the CUDA context: * the CArMA device providing information on a specific device * the CArMA context itself, regrouping the information about the overall system configuration * the CArMA streams, containers for a collection of wrappers to CUDA streams CArMA provides also 2 main classes for the handling of data on the GPU memory and the system memory: * the CArMA object providing a container for the manipulation of data on the GPU * the CArMA host object, providing a container for data on the system memory tagged and aligned so as to be accessed by the GPU DMA engine Additionally, CArMA provides a set of wrappers to various libraries part of or based on the CUDA toolkit to manipulate CArMA objects and perform optimized computations.